Meet the Team

Chief Game Developer & UI/UX Architect at Mars Industries

Welcome to Mars Industries. I am Nathan Norris, the driving force behind our trailblazing sci-fi futuristic space games and state-of-the-art UI/UX designs. My academic foundation is cemented with an Associate of Science degree, further enriched with specialized certifications in video game development, an enhanced skill set in Zbrush, and a working proficiency in C#.

At Mars Industries, we're not merely crafting games; we're charting the path to the future. My intricate development process utilizes industry-leading tools like Maya, Substance Painter, Zbrush, Unity Engine, and Visual Studio Code. Supplementing this with a hands-on expertise in HTML and CSS, I ensure our game interfaces strike the perfect balance between groundbreaking aesthetics and unparalleled functionality.

Our mission is unwavering: to pioneer the next wave of gaming experiences, encapsulating the vastness and intrigue of space colonization. As we venture deeper into the cosmos through our digital masterpieces, I invite you to embark with Mars Industries on this extraordinary journey into the future of interactive entertainment. 

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